ASL Slurm Rules — One-Page Summary

Updated 24 October 2026.

The new rules make long jobs take turns: 99.7% of past jobs were already within them, and the few that were not had held a third of all compute time.

The rules and why

Each limit is set from the cluster's own records, Sep 2024 – Oct 2026, 19,060 jobs.

RuleSettingWhy (from the records)
Longest single run3 days (1–2 GPUs)99.7% of jobs finished within 3 days; the 55 that did not used 31% of all compute time
Bigger GPU jobs3–4 GPUs: 1 daySuch a job holds all of skynet; others still have 4 GPUs on solar/lunar meanwhile
Longer trainingRe-queue with checkpointsNobody is cut off: work continues run after run, taking turns with others
No --time given24 hoursNine in ten jobs ran under 4.2 hours
GPUs per person2 (4 in a 1-day job)10 GPUs in total: at least 5 people can train at once
MemoryWhat you ask for; default ~4 GB per CPUBefore, a job without --mem reserved the whole machine
Queue orderFirst come, first servedSimple and familiar; usage is recorded to revisit after one month
Login node2 CPUs, 2 GB per personIt also runs the scheduler for everyone

How the queue decides who starts

When several jobs wait for the same machine, the one with the most points starts first; points come almost only from waiting time.

Priority = 10000 × min(hours waited ÷ 72, 1) + 500 (1–2 GPUs) or 250 (3–4 GPUs)

  • One hour of waiting is worth about 139 points; after 3 days a job has the full 10,000.
  • A job that re-queues (the next run of a long training) starts counting its waiting time again, so it goes behind everyone already waiting.
  • A short job may start early in a gap, if it finishes before the next big job could use that machine; an accurate --time helps.
  • Fair share is recorded but counts 0 points for now.

Three worked cases

Case 1 — Alice trains for 10 days on 1 GPU

She submits once with --time=3-00:00:00, using asl-job and checkpoints.

RunLengthWhat happens at the end
13 days10 min before: checkpoint saved, job goes back to the queue (same job ID)
23 daysStarts when a GPU is free and nobody who waited longer is ahead; resumes from the checkpoint
33 daysSame
41 dayTraining finishes; the job ends normally

Total: 10 days of training plus the waits between runs (minutes when the cluster is quiet, hours when it is busy). Without checkpoints her job would be stopped after 3 days.

Case 2 — Bob and Alice wait for the same GPU on skynet

Bob submits a 1-GPU job at 08:00. Alice's run 1 ends at 09:00 and re-queues. A GPU frees at 10:00.

WaitedWaiting pointsJob typePriority
Bob2 h2 × 139 = 278500778
Alice (re-queued)1 h1 × 139 = 139500639

Bob starts at 10:00; Alice takes the next free GPU. Had Carol asked for all 4 GPUs at 07:00 (3 h → 417 + 250 = 667), she would still wait: her job needs the whole of skynet free at once.

Case 3 — Dan needs 40 CPUs and 128 GB, no GPU

OptionResultWhy
No -p, -c 40 --mem=128G (goes to skynetcpu)Refused: node configuration not availableIt has at most 122 GB
solar or lunarRefused32 CPUs and 124 GB at most; GPU jobs only
-p ASL-gpu -c 40 --mem=128GRuns on skynetCPU-only jobs over 120 GB may use skynet (503 GB)
No -p, -c 40, forgets --memRuns with 40 × 960 MB ≈ 38 GB, then stops with OUT_OF_MEMORYThe default is per CPU; ask for what you need
--mem=600GRefusedMore than any machine has (skynet max 503G)

Tip for all three: run a short test first, then asl-usage <jobid> shows what the job really used and what to ask for next time.